Plane Construction Part 2

I have constructed the plane by simply creating a 1 polygon long cylinder and extruding each end and scaling the resulting elliptical shape to form the cylindrical body of the aircraft.



To create the tail, I simply created a box and moved each vertex (each corner from the side view) into place and then once again extruded the faces to form the rest of the shape.



When it was of a full form, I simply attached the two objects and then created polygons to physically attach the two. (I have previously moved and created vertices so the edges matched up).

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